Deborah R. Fowler

Command Line Rendering in Houdini with Karma

Posted Aug 21 2018Updated June 4 2025Updated April 12 2026

USD Table of Contents

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Example Commands

Example commands (use in the Houdini Command Tools "terminal" window or on Linux, a terminal — both should have the Houdini environment installed)

In Windows

Easiest way to get a terminal window with the Houdini environment set up is to use the Houdini Launcher and under Launch select Command Line Tools (This is just a shortcut to the hcmd command in the Houdini bin)

Houdini Launcher Command Line Tools

The method we will use differs from the one used for Redshift and Mantra. We were able to use the hipnc directly. Now with command line you will be using a usd file. For those of you familiar with other rendering engines, this would be similar to Renderman: prman file.rib or Arnold: kick file.ass or for that matter if we had written ifd files with Mantra. One of the reasons for moving to Karma was to use USD file format and introduce the USD environment.

Example File H20test.zip

The example files above have been tested on the renderfarm as well for 19.5.640 — once the image is in place and the version of 20 is determined those will be tested as well. Both versions have been tested locally on my desktop).

In the example files I also included a usda file to look at to aid understanding.

In Linux

In Linux, the instructions are the same, however the regular terminal window is already ready for you.

Troubleshooting Sequence Renders

I recommend testing your usd files before sending to the farm with a single frame render. If you wanted to render a sequence locally you can but beware that the behavior of animated time samples may not be as you might expect. A quick local workaround is to run the following script to force single frame renders.

Copy this python file into your folder (replace the name with your scene file) and from the command line type:

python huskAsSingleFrames.py

If using an animated texture or light you may need to change your usd (see animated texture) or if single frames are working you can use subprocess to run husk as single frames.
There is a longer explanation of usd from command line from Gridmarkets:
https://support.gridmarkets.com/portal/en/kb/articles/houdini-lops-submitter-properly-exporting-usd-files-rendering-caches-pipeline-v2